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Strikes occur on a run with no note failures when one or more quality metrics (not counting LegQ or StaQ) are below certain values. Generally, scores of 85 or higher get zero strikes. Scores between 70 and 84 inclusive get 1 strike. Scores between 50 and 69 inclusive get 2 strikes, and scores under 50 get 3 strikes. Strikes are added up between the HTQ, MetQ, and DynQ stats. Zero total strikes is considered a "high quality run", one total strike is a "medium quality run" and anything more than 1 strike is considered a "quality fail".
The graph only displays data on runs without note fails.
The graph shows proportional note start/end times as a bar graph, blue for left hand notes and red for right hand.
The loudness (midi velocity) on a scale of 0 to 100 is displayed in white letters right on the note bars. Also, standard piano abbreviations such as "pp" for pianissimo or "mf" for mezzo forte are printed. However, depending on your exact midi keyboard parameters these may not be accurate, so just consider them approximations. Each bar's internal color is also faded the more softly it was played.
For scales/arpeggios that have fingering data, the finger that was supposed to play the note is displayed underneath the bars. The left hand finger is blue and the right hand finger is red.
On any run with 2 or more quality strikes, the words "Slow Down!" are printed on the graph in a large font.
A legend in the upper right corner shows the proportional horizontal time scale for 100 milliseconds (1/10 of second). This can give you a feeling for how large gaps/overlaps are between played notes, how consistent note durations are, etc.
Using the graph, you might be able to pick out fingering problems, for example some fingers might be holding too long or releasing too quickly in a consistent way. By concentrating on making those fingers consistent your quality should increase.
| Date | Name | Hand | REPS | NFail | Elapsed | Avg. Strikes |
NNAcc | ErrMap | Streak | BPM | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Avg | Max | Bst | HQ | MQ | LQ | FQ | |||||||||||
| EXPORT HISTORY: | Your data is important, export a backup file after every session! | |
| IMPORT HISTORY: | Note: importing data permanently wipes out all current history, always export a backup file first. |
Another backup option is copy/paste, for example into an email or google docs file. The text below is a JSON encoding of your practice history. You can back it up by copying this text to a file, email, sms, etc.
To restore a prior backup, erase the data below, paste in the backup data, then click RESTORE.
JSON TEXT:
Skill Map helps you find items to practice. It shows routines you have practiced, organized by the type of routine (Scale, Drill, Repertoire, etc.) as color coded blocks.
The background color of the blocks indicates how well you did the last time you practiced (this takes into account both streak and accuracy data). Dark green and green had high accuracy and long streaks, blue for items means "good but could be better". Orange items were deficient and red indicates a failing level of accuracy/streaks.
The number of days ago that you last practiced (0 = today, 1 = yesterday, etc) is also shown, and is highlighted with a background color that makes it easy to see routines that you've not tried in a while. Again, green is good (recent), blue is ok, orange is not so good, and red means you've not practiced in quite some time.
The amount of time indicated by color changes depends on the Learning Schedule of the routine. For BEGIN schedules, a single day causes a color change, since things you're just starting to learn should be practiced just about every day. For REFINE schedules, the color is green for days 0 to 3, then blue up to 7, then yellow up to 14 days, then red. For MAINTAIN schedules, green is up to 30 days, then blue up to 45, yellow to 60, red over 60. For ARCHIVE, green stays for 6 months, blue up to 9 months, yellow up to 1 year, red over 1 year.
The number of octaves you've practiced is shown in a circled number. If that circled number is yellow then the practice was not hands together (HT).
For Repertoire routines, the bar numbers of sections you have practiced are broken out in the table, for example B3-7 means that block is for bars 3 through 7, inclusive.
By prioritizing items that are orange or red (either in accuracy or age), you'll be devoting the most practice time to the items you're having more trouble with, or that you have not practiced in a while. If you get through all those and still have time, try some blue items next.
You can click on a box to immediately set the main screen to that item and start practicing.
| Short Name | Practice ▼ | Description | Category |
Automatically sync your piano practice sessions to Vimsy for comprehensive health tracking.
Sign in with the same Google account you use in Vimsy
The Free Play feature allows you to track practice items that are not tested using REPiano. Examples: (1) improvisation, (2) practicing an entire song using a backing track, or (3) practicing all major scales in chromatic order, or randomly changing the number of octaves as you practice.
These items are important to practice, but would not be practical using the REPiano scoring system--which is best for short sequences of up to a few bars.
By defining "Free Play" items then choosing them from the menu, you can use REPiano to time how long you practiced and save this data to the Day Chart for inclusion in your practice time totals.
You can also log time for activities that happen away from the keyboard, such as reading music, aural training, etc.
NOTE: Free Play items that are hidden are never really deleted since there may be references to them in the practice history. They won't show up in the Presets menu, however. You can bring them back by unhiding them.
| Practice Routine | Time | Acc | Strk@BPM | 𝄆REPS | Fails | BPM | ||||
| Avg | Max | Best | Target | |||||||
Note: Total time is the time actually spent striking keys during a test run and only includes minimal rest time (3 beats) between repetitions. So, it will generally be shorter than your clock time at the keyboard practicing, depending on how much you pause between repetitions.
Color codes:
| Name | Description | Category |